This is where we could do some extra thinking and make the placements realistic (such as putting plants only near water and light, or putting dirt on the floor in areas where people aren’t walking), but putting stuff where we think it just looks nice is fine too. In our upper and lower-left rooms, let’s add small raised sections where our player can’t walk as well as water, moss, and dirt to spots around the map. With our cave’s general layout figured out, we can start playing around with decorations to make it feel more natural. Step 3 - Adding Elevations and Floor Details Of course, our exits aren’t set in stone, so if we decide later on that we need one moved we can always do that. If those are a little too exciting for you, how about going on another adventure by exploring the Underwater Caves? This track catches both the calmness of the water and some light sounds that resemble bubbles or light rays that could make their way through holes in the ceiling.We can also include the entrance and exit to the map at this stage, to help us figure out where we may need more space (such as if we want a cutscene with all our party members present before they exit the cave) or where we’ll need to remove sections of the cave so that the doorways make sense (like the upper-right corner where we need to fully remove the hallways). Will you make it or will you find your resting place far under the waves? You can enjoy calm moments or get winded up in a sudden thrill - like a Shark Attack or the Triton Escape. Tune in, close your eyes and follow the music: visit the Reed Village, and enjoy the light hearted tunes and atmosphere or go on an adventure in the Secret Submarine, where the soft beeping of the machine itself, the mysterious sounds of your sonar and lamps and the bubbles in the water create their own unique and alien melody. Into the deep is a collection of beautiful tracks that lets you feel as if you were under the water. And Murray Atkinson’s newest musical pack takes us somewhere, where we all probably have never been: deep, deep under the sea. Purchase now on the Degica Shop or on Steam!Įxploring new worlds that we could never visit in person is one of the perks of gaming. If you’ve been wanting to have your heroes visit the ocean floor, dive in with the KR Deep Ocean Tileset! Let your heroes realize they may need to turn back for more oxygen before entering an underwater dungeon by replacing the bright green kelp with the blue-tinted deep water version, or have those bluer versions appear when night falls and the sun no longer shines down through the sea. If you want to give your players more reasons to explore this underwater world, have them investigate sunken planes that possibly crashed during a brutal war, or show that people used to live in the area by placing carved stone arches and pillars where paths may have been.Įach decorative tile includes a deep water version to help you show just how little light is reaching the area. Or send your heroes through a kelp forest, where lush aquatic plants form a maze between large shells and healthy coral growths. Have your heroes visit an underwater wonderland with the KR Deep Ocean Tileset! Kokoro Reflections must be able to hold their breath for ages to gather up the inspiration of this pack, since all of the plants and coral tiles come from the bottom of the ocean! Create a mermaid’s garden for your heroes to enjoy on their travels or dive even deeper to visit an old sunken battleship that may hide untold treasures.Ĭreate ocean floors covered in short underwater grasses and sharp barnacles that lead to a forgotten pirate ship, with the unlucky crew’s bones scattered alongside gold coins and crates of stolen goods.
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